Designer Notes

En podcast av Idle Thumbs

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86 Avsnitt

  1. Designer Notes 46: Brendon Chung - Part 1

    Publicerades: 2019-06-29
  2. Designer Notes 45: Rami Ismail

    Publicerades: 2019-06-05
  3. Designer Notes 44: Clint Hocking - Part 2

    Publicerades: 2018-12-31
  4. Designer Notes 43: Clint Hocking - Part 1

    Publicerades: 2018-11-24
  5. Designer Notes 42: David Sirlin - Part 2

    Publicerades: 2018-10-06
  6. Designer Notes 41: David Sirlin - Part 1

    Publicerades: 2018-08-08
  7. Designer Notes 40: Brian Reynolds - Part 3

    Publicerades: 2018-06-22
  8. Designer Notes 39: Brian Reynolds - Part 2

    Publicerades: 2018-05-16
  9. Designer Notes 38: Brian Reynolds - Part 1

    Publicerades: 2018-04-24
  10. Designer Notes 37: Chris Hecker - Part 2

    Publicerades: 2018-03-12
  11. Designer Notes 36: Chris Hecker - Part 1

    Publicerades: 2018-02-21
  12. Designer Notes 35: Manveer Heir

    Publicerades: 2018-01-17
  13. Designer Notes 34: Tyler Sigman - Part 2

    Publicerades: 2017-12-07
  14. Designer Notes 33: Tyler Sigman - Part 1

    Publicerades: 2017-11-13
  15. Designer Notes 32: Asher Vollmer

    Publicerades: 2017-10-05
  16. Designer Notes 31: Margaret Robertson

    Publicerades: 2017-09-01
  17. Designer Notes 30: Steve Gaynor - Part 2

    Publicerades: 2017-08-11
  18. Designer Notes 29: Steve Gaynor - Part 1

    Publicerades: 2017-07-21
  19. Designer Notes 28: George Fan

    Publicerades: 2017-06-16
  20. Designer Notes 27: Lucas Pope

    Publicerades: 2017-05-21

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Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

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