Designer Notes
En podcast av Idle Thumbs
Kategorier:
86 Avsnitt
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Designer Notes 46: Brendon Chung - Part 1
Publicerades: 2019-06-29 -
Designer Notes 45: Rami Ismail
Publicerades: 2019-06-05 -
Designer Notes 44: Clint Hocking - Part 2
Publicerades: 2018-12-31 -
Designer Notes 43: Clint Hocking - Part 1
Publicerades: 2018-11-24 -
Designer Notes 42: David Sirlin - Part 2
Publicerades: 2018-10-06 -
Designer Notes 41: David Sirlin - Part 1
Publicerades: 2018-08-08 -
Designer Notes 40: Brian Reynolds - Part 3
Publicerades: 2018-06-22 -
Designer Notes 39: Brian Reynolds - Part 2
Publicerades: 2018-05-16 -
Designer Notes 38: Brian Reynolds - Part 1
Publicerades: 2018-04-24 -
Designer Notes 37: Chris Hecker - Part 2
Publicerades: 2018-03-12 -
Designer Notes 36: Chris Hecker - Part 1
Publicerades: 2018-02-21 -
Designer Notes 35: Manveer Heir
Publicerades: 2018-01-17 -
Designer Notes 34: Tyler Sigman - Part 2
Publicerades: 2017-12-07 -
Designer Notes 33: Tyler Sigman - Part 1
Publicerades: 2017-11-13 -
Designer Notes 32: Asher Vollmer
Publicerades: 2017-10-05 -
Designer Notes 31: Margaret Robertson
Publicerades: 2017-09-01 -
Designer Notes 30: Steve Gaynor - Part 2
Publicerades: 2017-08-11 -
Designer Notes 29: Steve Gaynor - Part 1
Publicerades: 2017-07-21 -
Designer Notes 28: George Fan
Publicerades: 2017-06-16 -
Designer Notes 27: Lucas Pope
Publicerades: 2017-05-21
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.