Designer Notes

En podcast av Idle Thumbs

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86 Avsnitt

  1. Designer Notes 66: Luca Redwood

    Publicerades: 2022-03-28
  2. Designer Notes 65: Robin Hunicke - Part 2

    Publicerades: 2022-02-19
  3. Designer Notes 64: Robin Hunicke - Part 1

    Publicerades: 2022-02-03
  4. Designer Notes 63: Josh Sawyer - Part 2

    Publicerades: 2022-01-10
  5. Designer Notes 62: Josh Sawyer - Part 1

    Publicerades: 2021-12-08
  6. Designer Notes 61: Chet Faliszek

    Publicerades: 2021-11-20
  7. Designer Notes 60: Andy Schatz - Part 2

    Publicerades: 2021-10-20
  8. Designer Notes 59: Andy Schatz - Part 1

    Publicerades: 2021-09-16
  9. Designer Notes 58: Rob Daviau - Part 2

    Publicerades: 2021-07-15
  10. Designer Notes 57: Rob Daviau - Part 1

    Publicerades: 2021-04-25
  11. Designer Notes 56: David Dunham

    Publicerades: 2021-02-25
  12. Designer Notes 55: Meg Jayanth

    Publicerades: 2020-08-21
  13. Designer Notes 54: Jon Ingold - Part 2

    Publicerades: 2020-07-27
  14. Designer Notes 53: Jon Ingold - Part 1

    Publicerades: 2020-06-18
  15. Designer Notes 52: Roger Keating

    Publicerades: 2020-05-26
  16. Designer Notes 51: Michał Drozdowski and Przemysław Marszał

    Publicerades: 2020-02-14
  17. Designer Notes 50: Alex Hutchinson

    Publicerades: 2019-12-18
  18. Designer Notes 49: Adam Saltsman - Part 2

    Publicerades: 2019-11-01
  19. Designer Notes 48: Adam Saltsman - Part 1

    Publicerades: 2019-10-15
  20. Designer Notes 47: Brendon Chung - Part 2

    Publicerades: 2019-08-05

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Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

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