87 Avsnitt

  1. Designer Notes 27: Lucas Pope

    Publicerades: 2017-05-21
  2. Designer Notes 26: Sid Meier - Part 4

    Publicerades: 2017-05-06
  3. Designer Notes 25: Sid Meier - Part 3

    Publicerades: 2017-02-23
  4. Designer Notes 24: Sid Meier - Part 2

    Publicerades: 2016-11-23
  5. Designer Notes 23: Sid Meier - Part 1

    Publicerades: 2016-10-25
  6. Designer Notes 22: Amy Hennig - Part 2

    Publicerades: 2016-10-04
  7. Designer Notes 21: Amy Hennig - Part 1

    Publicerades: 2016-09-20
  8. Designer Notes 20: Liz Ryerson

    Publicerades: 2016-08-04
  9. Designer Notes 19: Louis Castle

    Publicerades: 2016-06-15
  10. Designer Notes 18: Offworld Trading Company

    Publicerades: 2016-05-06
  11. Designer Notes 17: Ananda Gupta

    Publicerades: 2016-04-01
  12. Designer Notes 16: Tyriq Plummer

    Publicerades: 2016-02-15
  13. Designer Notes 15: Nels Anderson

    Publicerades: 2016-01-19
  14. Designer Notes 14: Mark Herman

    Publicerades: 2015-12-21
  15. Designer Notes 13: Jamie Cheng

    Publicerades: 2015-11-13
  16. Designer Notes 12: Davey Wreden

    Publicerades: 2015-10-15
  17. Designer Notes 11: Chris Avellone

    Publicerades: 2015-09-09
  18. Designer Notes 10: Nina Freeman

    Publicerades: 2015-08-05
  19. Designer Notes 9: Bruce Shelley

    Publicerades: 2015-06-26
  20. Designer Notes 8: Daniel Benmergui

    Publicerades: 2015-06-08

4 / 5

Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

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