Designer Notes

En podcast av Idle Thumbs

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86 Avsnitt

  1. Designer Notes 86: Anton Strenger

    Publicerades: 2024-11-04
  2. Designer Notes 85: Zach Barth - Part 2

    Publicerades: 2024-09-29
  3. Designer Notes 84: Zach Barth - Part 1

    Publicerades: 2024-08-31
  4. Designer Notes 83: Mitch Lasky - Part 2

    Publicerades: 2024-06-06
  5. Designer Notes 82: Mitch Lasky - Part 1

    Publicerades: 2024-05-06
  6. Designer Notes 81: Jake Solomon - Part 2

    Publicerades: 2024-04-11
  7. Designer Notes 80: Jake Solomon - Part 1

    Publicerades: 2023-12-05
  8. Designer Notes 79: Trent Kusters - Part 2

    Publicerades: 2023-10-09
  9. Designer Notes 78: Trent Kusters - Part 1

    Publicerades: 2023-09-25
  10. Designer Notes 77: Cole Wehrle

    Publicerades: 2023-08-14
  11. Designer Notes 76: Tanya Short

    Publicerades: 2023-06-23
  12. Designer Notes 75: Moonbreaker

    Publicerades: 2023-05-03
  13. Designer Notes 74: Charlie Cleveland

    Publicerades: 2023-04-13
  14. Designer Notes 73: Liz England

    Publicerades: 2023-03-15
  15. Designer Notes 72: Harvey Smith

    Publicerades: 2023-01-10
  16. Designer Notes 71: Matthew Davis

    Publicerades: 2022-11-29
  17. Designer Notes 70: Justin Ma

    Publicerades: 2022-10-09
  18. Designer Notes 69: Chris Delay - Part 2

    Publicerades: 2022-08-15
  19. Designer Notes 68: Chris DeLay - Part 1

    Publicerades: 2022-06-27
  20. Designer Notes 67: Old World

    Publicerades: 2022-05-18

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Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

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