Design Doc
En podcast av Hannah Shaffer and Evan Rowland - Onsdagar
96 Avsnitt
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Everything Old Is New Again
Publicerades: 2021-02-02 -
Scopeful Optimism
Publicerades: 2021-01-12 -
Designing a Game Design Workday
Publicerades: 2020-09-28 -
The Games You Want to Make, The Life You Want to Live
Publicerades: 2020-07-31 -
Burnout
Publicerades: 2020-05-07 -
The Ski Bike
Publicerades: 2020-03-31 -
Breaking up with Character Creation
Publicerades: 2019-12-17 -
When to Add Ghosts to Your Game
Publicerades: 2019-10-22 -
When No One Is the GM, Everyone Is
Publicerades: 2019-08-23 -
The UltraLux Bait-and-Switch
Publicerades: 2019-07-24 -
Your Kickstarter Questions (Mostly) Answered
Publicerades: 2019-06-18 -
Okay, Let's Redesign Noirlandia
Publicerades: 2019-05-21 -
We Still Don't Know Who the Junk Poets Are
Publicerades: 2019-04-16 -
Finding the Game's Emotional Core
Publicerades: 2019-03-13 -
Playtesting Progress Part 2: The Spinning Mountain
Publicerades: 2019-02-21 -
Playtesting Progress Part 1: Knotty Business
Publicerades: 2019-01-31 -
Make-Believe History
Publicerades: 2019-01-11 -
Whoops, It's a Dystopia
Publicerades: 2018-12-12 -
It's Trans Awareness Week (Mini Bonus Ep)
Publicerades: 2018-11-19 -
Games Are Political
Publicerades: 2018-11-06
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
