Design Doc
En podcast av Hannah Shaffer and Evan Rowland - Onsdagar
96 Avsnitt
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Retreat Forward
Publicerades: 2018-10-04 -
Making Things in Hard Times
Publicerades: 2018-08-17 -
Social Dynamics at the Table
Publicerades: 2018-07-13 -
You Can Kill a King, but You Can't Make a Marinara
Publicerades: 2018-06-18 -
Romancing the Wall
Publicerades: 2018-05-18 -
The Worst Ideas We've Had so Far
Publicerades: 2018-04-23 -
Deadline Motivated
Publicerades: 2018-03-23 -
Mosslickers
Publicerades: 2018-03-04 -
The Symbol Reader
Publicerades: 2018-02-16 -
Collaboration
Publicerades: 2018-01-25 -
The First Playtest
Publicerades: 2017-12-28 -
Preparing the Playtest
Publicerades: 2017-12-16 -
Plumb Bobs
Publicerades: 2017-11-29 -
Worldbuilding
Publicerades: 2017-11-14 -
Metaplot
Publicerades: 2017-10-31 -
Welcome To Questlandia!
Publicerades: 2017-10-17
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
