Design Doc
En podcast av Hannah Shaffer and Evan Rowland - Onsdagar
96 Avsnitt
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We're Writing a Novel
Publicerades: 2023-03-28 -
Packed With Care (Part 2)
Publicerades: 2023-02-16 -
Packed With Care (Part 1)
Publicerades: 2023-01-13 -
Actually selling our games
Publicerades: 2022-12-23 -
What to do when you're sick of your game
Publicerades: 2022-11-10 -
FLETs (Fiddly Little End Things)
Publicerades: 2022-10-05 -
Dispatch from an on-time timeline
Publicerades: 2022-09-09 -
Imperfect Inspiration
Publicerades: 2022-07-21 -
Bad lo-fi game ideas to study or relax to
Publicerades: 2022-05-28 -
Underdressed and over-diced
Publicerades: 2022-03-16 -
Kudos Conundrum
Publicerades: 2022-01-24 -
Rekindling the Flame
Publicerades: 2021-12-27 -
A Cat in the Lap and Other Good Things
Publicerades: 2021-12-02 -
Numbers Hide Everything
Publicerades: 2021-11-08 -
The Episode Before the Kickstarter
Publicerades: 2021-10-19 -
Resist the Urge to Fill Negative Space
Publicerades: 2021-09-24 -
The Work of Games Is Not Just Making Games
Publicerades: 2021-08-31 -
Shootin the shoot
Publicerades: 2021-05-27 -
How to Compare Roleplaying Games
Publicerades: 2021-04-06 -
Deluxe Edition
Publicerades: 2021-03-16
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
