64 Avsnitt

  1. 24 - Empathy in Games

    Publicerades: 2019-06-23
  2. 23 - Accessibility in Video Games

    Publicerades: 2019-06-09
  3. 22 - The Souls Genre

    Publicerades: 2019-05-26
  4. 21 - Historical Accuracy in Video Games

    Publicerades: 2019-05-12
  5. 20 - Operant Conditioning in Video Games

    Publicerades: 2019-04-28
  6. 19 - Story in Video Games

    Publicerades: 2019-04-14
  7. 18 - Narrative Design in Board Games

    Publicerades: 2019-03-31
  8. 17 - Analysis Paralysis

    Publicerades: 2019-03-17
  9. 16 - Applied Card Game Design Theory

    Publicerades: 2019-03-03
  10. 15 - Implicit Communication in Game Design

    Publicerades: 2019-02-17
  11. 14 - Social Deduction in Game Design

    Publicerades: 2019-02-03
  12. 13 - Board Game vs. Video Game Design

    Publicerades: 2019-01-20
  13. 12 - Toxicity in Video Game Culture

    Publicerades: 2019-01-06
  14. 11 - Violence in Game Design

    Publicerades: 2018-12-23
  15. 10 - Games Journalism with Patrick Hickey Jr.

    Publicerades: 2018-12-09
  16. 9 - Monetization in Video Games

    Publicerades: 2018-11-25
  17. 8 - Designing Tutorials in Video Games

    Publicerades: 2018-11-11
  18. 7 - Complexity & Depth in Game Design

    Publicerades: 2018-10-28
  19. 6 - Applied Game Design Theory

    Publicerades: 2018-10-14
  20. 5 - Positive & Negative Feedback in Game Design

    Publicerades: 2018-09-30

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An insiders’ take on games and game design.

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