115 Avsnitt

  1. Episode 14: Adventures at Unite 2015

    Publicerades: 2015-10-15
  2. Episode 13: Best Practices in Mobile Game Development

    Publicerades: 2015-10-08
  3. Episode 12: Unite 2015 Preview

    Publicerades: 2015-09-18
  4. Episode 11: 2015 IGF Grand Prize Winner and Crowdfunding Pioneers

    Publicerades: 2015-09-11
  5. Episode 10: Version Control 101

    Publicerades: 2015-09-04
  6. Episode 9: Motion Capture on a Budget with James C. Martin

    Publicerades: 2015-08-28
  7. Episode 8: Top 5 Picks from the Asset Store

    Publicerades: 2015-08-21
  8. Episode 7: How to Build a Community Around Your Game with Unity's Mark Schoennagel

    Publicerades: 2015-08-13
  9. Episode 6: Virtual Reality and Unity3D

    Publicerades: 2015-08-07
  10. Episode 5: Playtesting your Game

    Publicerades: 2015-07-30
  11. Episode 4: Steam Greenlighting with Travis Lacey

    Publicerades: 2015-07-22
  12. Episode 3: Best Practices in Game Development

    Publicerades: 2015-07-16
  13. Episode 2: You and Your UI

    Publicerades: 2015-07-15
  14. Episode 1: You Put My Data Where?!

    Publicerades: 2015-07-15
  15. Episode 0: Hello World!

    Publicerades: 2015-07-15

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Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.

Visit the podcast's native language site