RPG Design Panelcast
En podcast av Jason Pitre
382 Avsnitt
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Episode 260 - Paying it Forward and Supporting Diverse Creators
Publicerades: 2020-05-30 -
Episode 259 - More Than Just Victory Points
Publicerades: 2020-05-23 -
Episode 258 - Crowdfunding on a Budget
Publicerades: 2020-05-16 -
Episode 257 - The Three-Ring Setting: Scope in Game Design
Publicerades: 2020-05-09 -
Episode 256 - Turn, Turn, Turn
Publicerades: 2020-05-02 -
Episode 255 - Publish your own Games!
Publicerades: 2020-04-25 -
Episode 254 - Science in RPGs and Larps
Publicerades: 2020-04-18 -
Episode 253 - Holding Space for Teens
Publicerades: 2020-04-11 -
Episode 252 - A Dive into the Theory of RPGs as a Communications Medium
Publicerades: 2020-04-04 -
Episode 251 - Creating Mysteries in RPGs
Publicerades: 2020-03-28 -
Episode 250 - Integrating World Building in Traditional RPGs
Publicerades: 2020-03-21 -
Episode 249 - Insights Forged in the Dark
Publicerades: 2020-03-14 -
Episode 248 - Time is of the Essence: Countdowns and Clocks in Games
Publicerades: 2020-03-07 -
Episode 247 - How to Start a Business as a Game Designer
Publicerades: 2020-02-29 -
Episode 246 - Making Good Financial Decisions as a Game Designer
Publicerades: 2020-02-22 -
Episode 245 - Selling Games into Mass vs. Specialty Retail
Publicerades: 2020-02-15 -
Episode 244 - Creating Safety Tools
Publicerades: 2020-02-08 -
Episode 243 - Responsible Research
Publicerades: 2020-02-01 -
Episode 242 - On Failure
Publicerades: 2020-01-25 -
Episode 241 - Nostalgia as a Genre
Publicerades: 2020-01-18
The best recorded panels and seminars about analog game design and publishing
