RPG Design Panelcast
En podcast av Jason Pitre
382 Avsnitt
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Episode 21 – Game Design is Mind Control
Publicerades: 2013-08-05 -
Episode 20 – The Kickstarter Roundtable
Publicerades: 2013-03-16 -
Episode 19 – Introduction to Nordic Larp
Publicerades: 2013-03-09 -
Episode 18 – Volatility in Game Design
Publicerades: 2013-03-02 -
Episode 17 – The International RPG Scene
Publicerades: 2013-02-16 -
Episode 16 – Indie Cradle to Indie Grave
Publicerades: 2013-02-09 -
Episode 15 – History Panic
Publicerades: 2013-02-02 -
Episode 14 – Advanced GM’less Play
Publicerades: 2013-01-26 -
Episode 13 – Introduction to GMless Play
Publicerades: 2013-01-19 -
Episode 12 – Playtesting RPG’s
Publicerades: 2013-01-12 -
Episode 11 – It’s a Hit, now what? Dealing with Unexpected Success
Publicerades: 2013-01-05 -
Episode 10: The Retailer’s View – What sells, what doesn’t and why
Publicerades: 2012-12-30 -
Episode 9: Self-Publishing: Production and Fulfillment
Publicerades: 2012-12-22 -
Episode 8: Licensing Popular Intellectual Property
Publicerades: 2012-12-15 -
Episode 7: Lessons from Indie Publishing
Publicerades: 2012-12-08 -
Episode 6: Addressing Controversial Topics
Publicerades: 2012-12-01 -
Episode 5: Editing and Organizing Game Text
Publicerades: 2012-11-24 -
Episode 4: Care and Feeding of Artists
Publicerades: 2012-11-17 -
Episode 3: The Graphic Design and Layout Panel
Publicerades: 2012-11-15 -
Episode 2: My Dearest Failure: Games That Didn’t Work and Why
Publicerades: 2012-11-13
The best recorded panels and seminars about analog game design and publishing
