RPG Design Panelcast
En podcast av Jason Pitre
382 Avsnitt
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Episode 61 – Coming Up in the Indies: From Newcomer to Company Owner
Publicerades: 2015-07-11 -
Episode 60 – Accessibility and Disability
Publicerades: 2015-07-04 -
Episode 59 – Style Guides are your Friend
Publicerades: 2015-06-27 -
Episode 58 – Moving Beyond Tokenism
Publicerades: 2015-06-20 -
Episode 57 – So You’re Making Your First Game
Publicerades: 2015-06-12 -
Episode 56 – What Editors Do
Publicerades: 2015-05-30 -
Episode 55 – How to Succeed at Conventions
Publicerades: 2015-05-22 -
Episode 54 – Playtest Feedback
Publicerades: 2015-05-12 -
Episode 53 – Cartography of Fictional Worlds
Publicerades: 2015-05-04 -
Episode 52 – Collaborating with Friends
Publicerades: 2015-04-15 -
Episode 51 – RPG Podcasting and Design
Publicerades: 2015-03-30 -
Episode 50 – Computer Hacking in Games
Publicerades: 2015-03-21 -
Episode 49 – Gmless RPGs and other Variations
Publicerades: 2015-03-07 -
Episode 48 – The Writer’s Workshop
Publicerades: 2015-02-28 -
Episode 47 – Playtesting Brutally
Publicerades: 2015-02-14 -
Episode 46 – Least System Necessary
Publicerades: 2015-02-07 -
Episode 45 – Icons and Anchors
Publicerades: 2015-01-31 -
Episode 44 – Succeeding at Conventions and Trade Shows
Publicerades: 2015-01-24 -
Episode 43 – Book Design First Principles
Publicerades: 2015-01-17 -
Episode 42 – Adventure Design as Technology
Publicerades: 2015-01-10
The best recorded panels and seminars about analog game design and publishing
