32 Avsnitt

  1. Program Typing

    Publicerades: 2019-01-18
  2. Update on language ‘aa’

    Publicerades: 2018-10-18
  3. Hidden GC Bandwidth Costs

    Publicerades: 2018-09-30
  4. Specter and Meltdown

    Publicerades: 2018-07-29
  5. Rocket Realtime School of Programming and Performance

    Publicerades: 2018-06-21
  6. Thinking About Language Design

    Publicerades: 2018-06-06
  7. Tech Debt Elimination Example

    Publicerades: 2018-04-06
  8. JVM JIT’ting Basics

    Publicerades: 2018-03-12
  9. Null Typing and Startup Time

    Publicerades: 2018-02-16
  10. Heroic Optimizations

    Publicerades: 2018-02-10
  11. Under the hood of the JVM

    Publicerades: 2018-02-03
  12. Getters and Setters

    Publicerades: 2018-01-18
  13. HotSpot and Safepoints

    Publicerades: 2018-01-04
  14. Escape Detection vs Escape Analysis

    Publicerades: 2017-12-23
  15. Hand Rolled Recursive Descent Parsers

    Publicerades: 2017-12-13
  16. Build Systems and Make

    Publicerades: 2017-12-05
  17. Cost Models

    Publicerades: 2017-11-26
  18. Queuing In Practice

    Publicerades: 2017-11-09
  19. Modern Hardware Performance and Cache Lines

    Publicerades: 2017-11-05
  20. Some Fun With Elm, and Some Suggestions

    Publicerades: 2017-10-31

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Cliff Click talks about various issues with Programming, Programmers, and Computer Performance

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