94 Avsnitt

  1. 73: A Week with Apple's Accessibility Preview

    Publicerades: 2022-05-24
  2. 72: Building Accessibility Products as a Startup

    Publicerades: 2022-05-22
  3. 71: Clicking the Box Offends Me

    Publicerades: 2022-05-04
  4. 70: Helping Astronauts Maintain Mental Health in Space.. And a Lot More

    Publicerades: 2022-04-13
  5. 69: Jobs and Disability: Beyond the Interview

    Publicerades: 2022-03-16
  6. 68: Can You Describe It?

    Publicerades: 2022-02-16
  7. 67: A Character on My Own Show

    Publicerades: 2022-02-04
  8. 66: Beyond Gaming: Designing VR Experiences for People with Disabilities

    Publicerades: 2022-01-19
  9. 65: Accessibility is a Spectrum for Gamers, Too

    Publicerades: 2021-12-23
  10. 64: What Does It Mean to be a Cyborg?

    Publicerades: 2021-12-09
  11. 63: The Standards Can't Tell You Where Delight Is

    Publicerades: 2021-11-23
  12. 62: UX Design and Cognitive Disability

    Publicerades: 2021-11-09
  13. 61: How to Make Extended Reality an Accessible Reality

    Publicerades: 2021-10-26
  14. 60: Tech Inclusion and Indigenous Peoples

    Publicerades: 2021-10-14
  15. 59: Apple Event: Takes Served at a Pleasing Temperature

    Publicerades: 2021-09-21
  16. 58: #GAAD: Beyond the Hashtag

    Publicerades: 2021-09-15
  17. 57: Web Accessibility Testing on Mobile

    Publicerades: 2021-08-17
  18. 56: Diversity, Equity and Inclusion in Tech

    Publicerades: 2021-08-03
  19. 55: I Think I'm Part of a MISSION

    Publicerades: 2021-07-20
  20. 54: Indoor Navigation: We're Working on the Sighted Experience

    Publicerades: 2021-07-06

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Why don’t the worlds of mainstream tech and accessibility tech ever seem to collide? Shelly Brisbin, who keeps one foot in each, wants to know. She and her guests from both worlds chew over the news and trends of the day, mixing in an accessibility perspective. Hosted by Shelly Brisbin.

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