Nice Games Club - a gamedev podcast!
En podcast av Ellen, Stephen, and Mark - Torsdagar
438 Avsnitt
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Nicest of 2024
Publicerades: 2024-12-20 -
Serialization (with Joanna May)
Publicerades: 2024-12-12 -
Nice Games Jam: "Space Mall Mystery VHS Game"
Publicerades: 2024-12-05 -
Digital Escape Rooms (with Lydia Symchych)
Publicerades: 2024-11-28 -
Nice Thinking: "Iterative Game Jam"
Publicerades: 2024-11-21 -
Puzzle Systems (with Arvi "Hempuli" Teikari)
Publicerades: 2024-11-15 -
Nice Games Jam: "Soapbox Derby OF TIME"
Publicerades: 2024-11-07 -
Tutorialization with Puzzles (with Luke Spierewka)
Publicerades: 2024-11-01 -
"Please go vote." Runtime Asset Management; Double Jump vs. Dash
Publicerades: 2024-10-24 -
Combat Design (with Timothy Staton-Davis)
Publicerades: 2024-10-17 -
“That’s way too many pawns.” Communicating Difficulty; Remixed Play Modes
Publicerades: 2024-10-11 -
"Numbers go up." Scoring 101; Turning off the Gamedev Brain
Publicerades: 2024-10-03 -
Optimization (with Jarryd Huntley)
Publicerades: 2024-09-26 -
"It's hard how my mind works." Audio Middleware; Psychic Distance
Publicerades: 2024-09-19 -
Nice Thinking: "Player Personas"
Publicerades: 2024-09-12 -
The Duluth Basement Session
Publicerades: 2024-09-06 -
"Apply your context, thusly." Instructions; Cynicism
Publicerades: 2024-08-29 -
"The lensing effect of the window." Theming vs. Aesthetics; Parries
Publicerades: 2024-08-22 -
Accessibility (with Dave McKee)
Publicerades: 2024-08-15 -
"Imagine it's running on a potato." Targeting Multiple Platforms; Spirit Island Spirits
Publicerades: 2024-08-09
The podcast where nice gamedevs talk gaming and game development. Nice!