Hardcore Software by Steven Sinofsky (Audio Edition)
En podcast av Steven Sinofsky
109 Avsnitt
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088. Planning the Most Important Windows Ever
Publicerades: 2022-07-03 -
087. Reorg! Why Are We Together, Exactly?
Publicerades: 2022-06-26 -
086. The Memo (Part 2)
Publicerades: 2022-06-19 -
085. The Memo (Part 1)
Publicerades: 2022-06-12 -
084. How Many On the Team, Exactly?
Publicerades: 2022-06-05 -
083. Living the Odd-Even Curse [Ch. XII]
Publicerades: 2022-05-29 -
082. Defying Conventional Wisdom to Finish Office
Publicerades: 2022-05-22 -
081. First Feedback and a Surprise
Publicerades: 2022-05-15 -
080. Progress From Vision to Beta
Publicerades: 2022-05-08 -
079. Competing Designs, Better Design
Publicerades: 2022-05-01 -
078. A Tour of “Ye Olde Museum Of Office Past”
Publicerades: 2022-04-24 -
077. What Is Software Bloat, Really?
Publicerades: 2022-04-17 -
076. Chasing The Low-End Product [Ch. XI. Betting Big to Fend Off Commoditization]
Publicerades: 2022-04-10 -
075. Scaling and Transitions
Publicerades: 2022-04-03 -
074. Outlook Pride, Finally
Publicerades: 2022-03-27 -
073. **DO NOT FORWARD**
Publicerades: 2022-03-20 -
072. Notes on Tablet PC Innovation
Publicerades: 2022-03-13 -
071. Resolving NetDocs v. Office
Publicerades: 2022-03-06 -
070. Office.NOT
Publicerades: 2022-02-27 -
069. Mega-Scale, Mega-Complexity [Ch. X]
Publicerades: 2022-02-20
Personal stories and lessons from inside the rise and fall of the PC revolution as narrated by the author. Sinofsky joined Microsoft in 1989 as a software design engineer on C++. Over the next 23 years he worked across many major products and teams including C++ and Visual C++, Office for six major releases ending as SVP of Office, Windows 7 and Windows 8, as well as most major internet services as President of Windows. hardcoresoftware.learningbyshipping.com