Hardcore Software by Steven Sinofsky (Audio Edition)
En podcast av Steven Sinofsky
109 Avsnitt
-  088. Planning the Most Important Windows EverPublicerades: 2022-07-03
-  087. Reorg! Why Are We Together, Exactly?Publicerades: 2022-06-26
-  086. The Memo (Part 2)Publicerades: 2022-06-19
-  085. The Memo (Part 1)Publicerades: 2022-06-12
-  084. How Many On the Team, Exactly?Publicerades: 2022-06-05
-  083. Living the Odd-Even Curse [Ch. XII]Publicerades: 2022-05-29
-  082. Defying Conventional Wisdom to Finish OfficePublicerades: 2022-05-22
-  081. First Feedback and a SurprisePublicerades: 2022-05-15
-  080. Progress From Vision to BetaPublicerades: 2022-05-08
-  079. Competing Designs, Better DesignPublicerades: 2022-05-01
-  078. A Tour of “Ye Olde Museum Of Office Past”Publicerades: 2022-04-24
-  077. What Is Software Bloat, Really?Publicerades: 2022-04-17
-  076. Chasing The Low-End Product [Ch. XI. Betting Big to Fend Off Commoditization]Publicerades: 2022-04-10
-  075. Scaling and TransitionsPublicerades: 2022-04-03
-  074. Outlook Pride, FinallyPublicerades: 2022-03-27
-  073. **DO NOT FORWARD**Publicerades: 2022-03-20
-  072. Notes on Tablet PC InnovationPublicerades: 2022-03-13
-  071. Resolving NetDocs v. OfficePublicerades: 2022-03-06
-  070. Office.NOTPublicerades: 2022-02-27
-  069. Mega-Scale, Mega-Complexity [Ch. X]Publicerades: 2022-02-20
Personal stories and lessons from inside the rise and fall of the PC revolution as narrated by the author. Sinofsky joined Microsoft in 1989 as a software design engineer on C++. Over the next 23 years he worked across many major products and teams including C++ and Visual C++, Office for six major releases ending as SVP of Office, Windows 7 and Windows 8, as well as most major internet services as President of Windows. hardcoresoftware.learningbyshipping.com
