Wookash Podcast
En podcast av Łukasz Ściga - Lördagar
75 Avsnitt
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How Flax Game Engine works - incredible hacks and tech closeup view with author Wojciech Figat
Publicerades: 2024-04-27 -
Ali Motisi behind Full Void on how it's done in custom engine in C
Publicerades: 2024-04-20 -
Motion Capture tech with ex-Quantic Dream engineer (Heavy Rain, Detroit Become Human) - Alex Serex
Publicerades: 2024-04-13 -
On programming his game Mooselutions in C++ from scratch: Ted Bendixson
Publicerades: 2024-04-06 -
Give the player all the tools from the get-go! With Kevin Peclet on Game Design in Helvetii, but also Hollow Knight & Dark Souls
Publicerades: 2024-03-30 -
Chess but, you know, fun - with Oriol Cosp on his The Ouroboros King game
Publicerades: 2024-03-23 -
ISO C++ committee member speaks on game programming, C++ direction and more!
Publicerades: 2024-03-16 -
Make it fantastical! - the man behind the Talos Principle 2 environment
Publicerades: 2024-03-09 -
The story of Tin Hearts making it against the odds - Kostas Zarifis, Creative Director
Publicerades: 2024-03-03 -
Just add the rewind mechanic, what can go wrong? - Toby on Tin Hearts
Publicerades: 2024-03-02 -
How to start building a game engine? C++ and OpenGL foundations in Elypso Engine
Publicerades: 2024-02-25 -
Why would you learn assembly? - Elias on Low Level Game Programming & Soup Raiders
Publicerades: 2024-01-21 -
What you want to optimize is server CPU time - Providence
Publicerades: 2024-01-17 -
Let the artstyle drive the gameplay - Echo of the Waves
Publicerades: 2024-01-14 -
Why primary button shouldn't be called 'Enter Prison' - Stellar Asylum
Publicerades: 2024-01-07
Technical conversations with inspiring figures: programming, game engines, graphics, and more!
