Furidashi Game Design Academy
En podcast av Nicholas Theisen - Torsdagar
147 Avsnitt
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36. Mobile Games Revolution
Publicerades: 2021-09-27 -
35. Designing Moral Choices (Teaser)
Publicerades: 2021-09-20 -
34. Eliciting Player Empathy
Publicerades: 2021-09-13 -
33. Social Reproduction in Game Design (Teaser)
Publicerades: 2021-09-06 -
32. The Core Game Design Loop
Publicerades: 2021-08-30 -
Chillrant 11 - A Critique of the Core Gameplay Loop
Publicerades: 2021-08-23 -
*UNLOCKED* 31. Misogyny Makes Games Worse
Publicerades: 2021-08-16 -
30. How To Be a Gamedev Ally
Publicerades: 2021-08-09 -
29. The Liminal Space Between Indie and AAA (Teaser)
Publicerades: 2021-08-02 -
28. Of Oreos and Call of Duty
Publicerades: 2021-07-26 -
Chillrant 10 - No Such Thing As Indie Games? (Teaser)
Publicerades: 2021-07-22 -
AggressiveRant - Stadia Ruins Game Design
Publicerades: 2021-07-19 -
27. Creative Direction and Auteur Theory (Teaser)
Publicerades: 2021-07-12 -
26. Many Roads to Gamedev w/ Masao Kobayashi
Publicerades: 2021-07-05 -
25. We [Don't] Hate Final Fantasy X-2
Publicerades: 2021-06-28 -
24. Centering Writing in Final Fantasy 14
Publicerades: 2021-06-21 -
23. Level Design II - Revealing Mechanics (Teaser)
Publicerades: 2021-06-14 -
22. Level Design I - Foundations
Publicerades: 2021-06-07 -
21. Game as Platform (Teaser)
Publicerades: 2021-05-31 -
20. What Constitutes a Game?
Publicerades: 2021-05-24
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.