39 Avsnitt

  1. #26 - Designing the Characters in Avatar: Frontiers of Pandora

    Publicerades: 2024-08-15
  2. #25 - Designing the Immersive World in Avatar: Frontiers of Pandora

    Publicerades: 2024-07-03
  3. #24 - Game Design in Avatar: Frontiers of Pandora

    Publicerades: 2024-06-19
  4. #23 - Sound Designing Avatar: Frontiers of Pandora

    Publicerades: 2024-02-06
  5. #22 - The Evolution of (Ubisoft) Connecting Players

    Publicerades: 2024-02-06
  6. #21 - Snowdrop Game Engine

    Publicerades: 2023-11-22
  7. #20 - Technical Artistry in The Division 2

    Publicerades: 2023-10-18
  8. #19 - Community Development for The Division 2

    Publicerades: 2023-09-27
  9. #18 - The Magic of Online Programming

    Publicerades: 2023-06-30
  10. #17 - Art Direction in Video Games

    Publicerades: 2023-05-30
  11. #16 - Designing User Interfaces for Video Games - UI Art

    Publicerades: 2023-05-05
  12. #15 - Creating Visual Effects in Video Games

    Publicerades: 2023-03-30
  13. #14 - Using Science to Make Games Better

    Publicerades: 2023-02-28
  14. #13 - AI in The Division and the Art of Modding

    Publicerades: 2023-01-18
  15. #12 - Thomas Parrott, author of Compromised, a The Division novel

    Publicerades: 2022-12-13
  16. #11 - Environment Art

    Publicerades: 2022-11-30
  17. What is Behind Massive Screens?

    Publicerades: 2022-11-15
  18. #10 - Adventures in Game Design with Lau Korsgaard

    Publicerades: 2022-10-31
  19. #9 – Palle Hoffstein, Art Producer

    Publicerades: 2022-09-29
  20. Episode #8 - Narrative Design

    Publicerades: 2022-08-30

1 / 2

Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.

Visit the podcast's native language site