Ludology Episode 198 - Inspired
Ludology - En podcast av Erica Hayes-Bouyouris, Sen-Foong Lim
Gil and Geoff are delighted to be joined by Anthony Giovannetti, one of the designers of the popular video game Slay the Spire, a deck-building rogue-like dungeon crawl. How did the board game concepts of deckbuilding translate into a computer game? What advantages did the solo roguelike format give the designers?
